Reflective summary

Our work is an exploration an object through projection mapping, an experiment of optical illusion. The work is an abstract representation of a man trapped, not just physically but also the mental frustration of helplessness. When looking at the piece it does not look like the man is actually trapped inside of the box, instead a multifaceted perspective of his internal struggle. An eerie and uncomfortable atmosphere is created when viewing the piece which encaptures the audience. In a similar work, Bego Santiago explores similar themes though projection mapping, however instead of individual fear she explores fear in society. “Often fear is the complete destruction of what unites the social fabric”. Through the use of projection mapping technology atmosphere and a more immersive experience can be created for the viewer. Trapped explores the medium of projection mapping and the limits of digital process in relation to optical illusion as perceived by the human eye.

Little Boxes By Bego Santiago  was a work we found early on in our researching of projection mapping. It is an interactive work demonstrating ‘group think’ and society’s reaction in fear.

“Even though They are all Individuals Who Can move around on Their Own, They behave with a united mindset, always following the crowd.” – Bego Santiago


The work consists of various shaped boxes arranged in rows, people have been projected onto each row to fit the size of each box. These projected people appear to be quite content and acting as individuals. When an audience member walks near the work the projected people scream and run away in the opposite direction, causing the rest of the people in the row to run also.


“The theme of the piece reflects on the fear of every civilization to be destroyed and the use of such fear as a means of control Civilization indirectly” – Bego Santiago

In a similar way our work explores the concept of fear through the medium of projection mapping, however it is the fear felt by individual that many can relate to. In Santiago’s work  the people do not look like they are actually inside the boxes, just merely a surface to project onto.

This project has definitely been a rollercoaster, always one step forward and three steps back. Our team has been very resilient however and always manage to find a solution so we can keep it moving along. Whilst VPT7 proved to be a challenge to work with I really enjoyed working through the mess of it, figuring it out in the end made it all worth it. Everyone in the group has been extremely flexible with all of the issues and made it incredibly easy to meet up out of class time to finish off the installation.

The project definitely has a different result to what we had imagined originally, but I actually think that it comments on the restrictions of projection mapping and digital processes. Trying to manually create an optical illusion though physical elements to them be actually created by the content projected was an amazing outcome. If we had more time it would have been good to incorporate a more interactive element using an arduino or even fixing issues such as pixelation and projection quality.

Well I have most certainly learnt a ridiculous amount about VPT7 and considering writing a book for struggling beginners. As well as technical learning, I learnt a lot about my own process when completing a work. When I get involved in a task that is a puzzle to work with, I am motivated to figure it out. In a way this manifested into a second practices project, learning just as much about myself as I did the program.


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